Full patch notes for versions 41 thru 50.
Version 41
Improved Buy Menu response
Skyline | Added more textures/props
Assists now reset on game over
Map voting count now resets on game over
Enemy team top right HUD now refreshes via flag->loop
Redid how respawning is handled for each map when in Search And Destroy mode
Mid-game joiners will now auto-respawn instead of staying in the air/black box
Version 42
Renamed to
REDUX BallisticChanged thumbnail image
Version 43
Removed collision on Search And Destroy player spawn pads
Added Health/Shield Reset to new rounds in Search And Destroy
Corrected respawning constant issue if map other than Skyline is chosen
Version 44
Added 2 missing boxes near Storage on Skyline
Custom Beacon indicator added for Rift Device when the round starts and if player is eliminated with the device
Rift Device no longer drops from an eliminated player if its already planted
Double bomb drop destroyer zone adjusted to clear the broken UEFN bomb on elimination
Version 45
Autostart has been added; If the HOST (sara lol) does not start the game after 5 Minutes; it will auto start!
Collision has been removed from SKYLINE SnD spawners (I have to remove these every update or it resets them -_-) - other SnD spawners currently still have collisionCollision returns to pads when activated via
enable()aka; unavoidable - looking into solutions
Version 46
Updated all timers to use custom blueprint widgets, rather than verse ui & update loops, also attached sound directly to widgets
Removed # from planted device timer to align more with ballistic
Added animated bg to planted device timer
Corrected
Waiting for # players to ready up...having incorrect countRemoved HOST from list of players needing to ready
Corrected HOST changing after each game-over phase
Changed the style of Round Won/Round Lost/Device Planted/Device Dropped/Device Defusing notices
Added Round Win/Lose sound bytes
Skyline | Door near concourse no longer opens
Added extra removal of round won/lost notice to avoid it getting stuck on screen
Agency | Corrected spawning on the incorrect sides
Version 47
Overall lighting update (should be brighter)
Gadget should be auto assigned for mid-game joiners now
Changed the style of the Buy Phase/Attack/Defend notices
1000 Credits are given for mid-game joiners
Enemy defusal warning now removes at round end
Rift map indicator now removed when picking up the item placer
Adjusted broken device destroyer to stop double bomb dropping
Adjusted timing of gadget granting on round 7
Changed menu/gadget screen text from Knockoff to Redux
Changed how the round report renders (hopefully fixing the dups)
Version 48
Welcome to KZONE!
Version 49 | Quick Patch
Brightness re-enabled (this is primarily for console it seems)
Version 50
Agency map selection will no longer spawn 1 teammate on the yacht
Double bomb should now be corrected (hopefully)
Removed the teammates on the left of the buy menu for the time being
No more waiting on bomb after planting and eliminating all defenders!
Skyline stairs have been corrected
Buy menu shields corrected to match current shield
Emotes now stop on game-over so they are not constantly playing in main menu