Silky Zone Wars is inspired by the classic Zone Wars experience, with a few thoughtful upgrades. The map features more dynamic and varied terrain, with added landscaping, trees, and rocks to provide extra materials when you’re running low. Spawns are also spaced slightly further apart to reduce off-spawn griefing and give everyone a fairer start.
At the time of building, launch pads couldn’t be added to Creative maps due to a bug, so I used flowberries instead. They prevent players from dying when chopped out, add fun mobility with jump boosts, and create some intense out-of-mats moments.
If you have any suggestions or would like to see changes made to the map, feel free to let me know — feedback is always welcome!